3D & Game Art

Lardor

Lardor

Software used: 3ds Max, Adobe Photoshop, Adobe Premier, Adobe After Effects, Zbrush

This shot was created for the feature film “The Dork of the Rings,” and I was the primary modeler and texture artist for the shot.

For a page of thumbnails of project renders (including original concept), click here.

For a detailed breakdown of the process, click here.

Video © 2006 Richardson Productions, LLC
Used with permission

Tumble - Laundry Room

“Tumble” - Laundry Room

Part of the project “Tumble,” this is the first 3D created for the short film. Not a final product, it was a proof-of-concept creation as a part of the pre-visualization process. Close to the look of the final film (once complete), this was created to test lighting, modeling, and texturing of the scene.

Project details coming soon…

Chumbot

Chumbot

This robot was concieved as a part of a short film of robots trying to sell themselves to prospective owners called “Robot Classifieds.”

Project details coming soon…

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